Announcing Interactive 2!

Interactivity is at the heart of Beam and today marks the next chapter in its evolution. We've been hard at work, taking a deep look at »


2016 was a massively important year for Beam. We saw the release of interactive game integrations, FTL, and a massive amount of fun features and improvements. »

Week of Awesome!

Hard to believe it’s only been one week since we announced that Microsoft acquired Beam! Beam HQ has been full-time balloons and confetti since, the »